Been working on this sometime now… and it’s still going on!
Concept design sprouted from my own imagination, just from messing around with ZBrush’s Dynamesh (which is very good for this sort of thing btw!). I now collected various reference images, mostly on how to work out specific body parts.
At the moment I feel I am still a bit stuck with the head – it is too busy. However, I am pretty satisfied with how the overall silhouette turned out… it looks pretty interesting which is why I haven’t given up on this project yet!
My idea is to texture it and make a (fairly) lowpoly character.