Head sculpt for a game project I’m working on. I have finished the low-poly model and am currently texturing. Will…
Blog Read MoreHere’s a new WIP of mine, sketched using Dynamesh in ZBrush. I based this character of Crazyjn’s character which you…
Blog Read MoreFourth Update: Retopologized & baked the AO & normal map from the highpoly sculpt in ZBrush. It is now optimized…
Blog Read MoreThird update: Finally finished the design. Need to properly fix the head part and then I can start the retopology.
Blog Read MoreSecond update: I’ve been working on her skirt. Found out how to (almost) properly use curves in ZBrush too! This…
Blog Read MoreI decided to work on another itemset for a Dota2 character, since I find it quite inspiring work. I put…
Blog Read MoreAnother Maya screenshot, finalising on the head. Next up is his body! (PS: dont mind the obvious seams around his…
Blog Read MoreI’ve been working on a Zbrush sculpt, to see how it would look in 3D. With this sculpt I tried…
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